AI Insights · Timothy · April 2024
Top 5 Vikings Games Performance in UAE for Q1 2024
In Q1 2024, the top 5 Vikings games in the UAE showed varied performance trends in terms of weekly downloads, revenue, and active users on a unified platform.
The first quarter of 2024 saw notable trends in the performance of the top 5 Vikings-themed games in the United Arab Emirates, according to data from Sensor Tower. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
Viking Rise: Valhalla from IGG.COM experienced fluctuations in weekly revenue, peaking at approximately $3.5K in the week of January 22. Weekly downloads started strong with 352 in early January but dipped to 92 by mid-February before recovering to 423 by mid-March. Active users saw a decline from 1.2K to 800 in January but rebounded to 1.2K by mid-March.
Vikings: War of Clans by Plarium LLC showed a significant spike in weekly revenue, reaching around $3.8K in late January. Downloads were low, starting at 19 in early January but increased to 111 by the end of March. Active users grew from 152 to 314 in early February but settled at 193 by the end of March.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD saw a gradual increase in weekly revenue, peaking at $379 in mid-March. Downloads were modest, with the highest being 44 in early January. Active users remained relatively stable, fluctuating between 200 and 243 throughout the quarter.
Frostborn: Coop Survival by Kefir had a peak weekly revenue of $383 in mid-February. Downloads were low, with the highest being 31 in late January. Active users increased from 29 to 48 in January but dropped to zero by mid-March.
Vikings: Valhalla from Netflix, Inc. had minimal weekly downloads, peaking at 6 in mid-March. There was no revenue data available for this game during the quarter.
For more detailed insights and data, visit Sensor Tower.